a very broken and WIP wayland compositor
- C 95.8%
- Meson 4.2%
| src | ||
| .clang-format | ||
| .gitignore | ||
| image.png | ||
| LICENSE | ||
| meson.build | ||
| README.md | ||
salamander
a very broken and WIP wayland compositor
todo list
- pointer constraints / locking
- i dont think this works
- implement fullscreen
- layer shell
- layering doesn't work properly
- the trees should be stacked, see dwl reference
- the surfaces also don't show up, though maybe thats an issue with the stacking?
- xwayland
- minecraft input doesn't work under xwayland or with patched libglfw
- implement xwayland shell protocol (this isn't supported in wlroots yet, so we'd have to implement it ourselves)
- implement xwayland keyboard grabbing (again, see above)
- figure out how to handle some of the configure events?
- tiling
- this seems to be arranging surfaces within the trees associated with each layer. hyprland has some logic that handles this and we should really do something similar to that
- make sure new windows get tiled under the cursor if possible
- implement stacked windows (this is when the windows have tabs, don't show titles unless stacked in this way)
- if window is terminal and opens another window, stack, else place like hyprland
- allow windows to be moved like sway
- implement other wayland protcols
- tablet protocol
- xdg output management
- xdg activation
- toplevel icon + actual SSDs (like sway defaults)
- content type hint
- foreign toplevel list
- image capture source
- image copy capture
- tearing control
- linux dmabuf
- wlr output power management
- some other ones implemented by sway/hyprland